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Return value of a CakePHP Shell

vrijdag, september 3rd, 2010

Another one I had to figure out by reading the source code: how to make your CakePHP Shell return something else than 0 in $?. It is very easy, if you let your main() return false, your Shell will return 1 in the console. Unfortunately it is not possible to return any other value, the [...]

Removing the “Welcome to CakePHP…” message in a Shell

woensdag, september 1st, 2010

It is quite easy, but I had to ask on IRC (the very good #CakePHP channel on FreeNode) and browse the CakePHP source code to find it. The welcome message is output by the protected _welcome() call (in cake/console/shell.php). This method is called by the startup() call, which can be overridden in your Shell. As [...]

oculusd 0.16-2

donderdag, augustus 26th, 2010

Another quick release. I created an RPM file and changed to installation directories to /usr, instead of /usr/local. The available RPM is x86_64 only, but you are invited to create others. From now on, I will release source and RPM packages. More on the project page.

oculusd 0.16.1

woensdag, augustus 25th, 2010

Oculusd 0.16.1 is a compatibility release. Oculusd is being developed on Ubuntu, but is supposed to run on a wide variety of platforms and distributions. We installed the BitTouch development platform today, to create RPMs and a reference installation (I intend to use the Oculus system myself eventually). This release fixes some compile and install [...]

MeeGo in VirtualBox

vrijdag, augustus 13th, 2010

Works as a charm, just: enable PAE in your virtual machine the live image doesn’t work (it needs a framebuffer device and cannot find it), but installation does. It is actually a good way to testdrive this thing. Download the image from http://meego.com/devices/netbook/installing-meego-your-netbook Update or you just go to the MeeGo wiki: http://wiki.meego.com/MeeGo_1.0_Netbook_VirtualBox Darn. I [...]

oculusd 0.16

donderdag, augustus 12th, 2010

After a few weeks of no activity, here is oculusd 0.16. I implemented the new event system, which is now able to connect actions to plugin-supplied events. This way, oculusd get extremely versatile. You can add actions to an ALST command for example, making oculusd send an email or set an alarm on a master [...]

Gegevens downloaden uit detelefoongids.nl

maandag, augustus 9th, 2010

Even snel een leuk receptje uit de geek-keuken. Vandaag: gegevens downloaden uit detelefoongids. Benodigdheden: Firefox met de Firebug plugin geïnstalleerd. Recept: 1. Open detelefoongids.nl en doe een zoekopracht. 2. Open de firebug console en maak de commandline wat groter. 3. Plak de volgende code in de commandline: var line = “”; var i = 0; [...]

bol.com, Sony Reader en Linux

donderdag, augustus 5th, 2010

Ik heb hem gekocht. De Sony Reader Touch. 6″ e-ink scherm, ruimte voor tig boeken en ondersteunt .EPUB en .PDF. Dat eerste is nodig om de digitale boeken van bol.com te kunnen lezen, het eerste hebben alle e-readers. De Reader kopen was een fluitje van een cent. De uitdaging zat hem in het boeltje onder [...]

oculusd 0.15

maandag, juli 26th, 2010

Looks like churning out releases is a thing you do between two beers. It kind of is. I implemented the action and event APIs. It is now possible for plugins to register an action (a predefined function) to an event. The library will then take care of handling it, based on the registered event and [...]

oculusd 0.14

donderdag, juli 22nd, 2010

Nothing on TV, so another release. Basically a small change, I implemented the save/load of alarms. So, when oculusd is restarted, the alarms are persistent. The ID numbers of the alarms may change, so plugins should not really rely on them. Get oculusd 0.14 here.

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