april 2010
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Archive for april, 2010

Eleni is blij

vrijdag, april 30th, 2010

Lekker drinken en koninginnedag vieren!

Online Marketplace Using LinkedIn

dinsdag, april 27th, 2010

This morning I had the idea to create an online marketplace using LinkedIn. A lot of people use that network and are just ‘on’ it. No actions, no reactions. So, I was thinking, what if people could tell eachother two things: what they want (demand) and they have (supply). All businesses are there to do [...]

oculusd

zondag, april 18th, 2010

Another evening of little hacking. The goal is to get rid of the fork() and implement POSIX threads. Not easy, because I of course want some extra stuff (a list of threads, and some control of them). For now, I am playing with a doubly linked list. The thing crashes a lot still now, so [...]

Op de beurs

zaterdag, april 17th, 2010

Gepost met pixelpipe.com. Al je accounts ondergebracht in één account, en natuurlijk ondersteund door mijn N900. Zo wordt het sharen van media wel erg makkelijk. En het werkt nog ook!

Popcorn Hour firmware update

vrijdag, april 16th, 2010

I just updated the firmware of my popcorn hour, and the annoying ‘harddisk never stops spinning’ bug popped up again. The media center is in the living room, and having a whirring disk there is annoying. So I started to find a solution, posting on the NMT forum, finding only that there is none. To [...]

Twitter

vrijdag, april 16th, 2010

Ja. Ik heb eens een accountje gemaakt. Kijken hoe het werkt en of het werkt. En dan ook nog al mijn sociale netwerken aan elkaar knopen. LinkedIn, Twitter, Blog, Hyves. En dat ook allemaal ‘on-the-road’ met mijn smartphone. Mocht je willen volgen, dan zit ik op http://www.twitter.com/bartfriederichs. Je moet eraan meedoen om te weten of [...]

oculusd 0.11

zondag, april 11th, 2010

Oculusd 0.11 is out! You can download it here. I implemented the monitor thread, and plugins can now easily register functions to be called every N seconds. This is made as simple as possible, just like the commands in the plugins. Adding monitor threads in your plugin is as simple as defining the functions, and [...]