Archive for maart 28th, 2010
Monitor Thread for Oculusd
zondag, maart 28th, 2010Well, work is on its way to implement the monitor thread in oculusd. Next version (0.11) will include these things I call “monitors”. Plugins can register a function that returns a value indicating the monitor should keep running or not, the monitor thread will then call these functions. This way, it is possible to create [...]